NEWS 


  • Our chatbot game featured on Il Sole 24 Ore

    May 4, 2017

    Il Sole 24 Ore, Italy’s most important financial newspaper, published an article on our chatbot game in its technology section. We are proud of the continuing interest in this pioneering project, meaning museums are ready for more innovative edutainment experiments. You can read the article here (in Italian)

  • Selecting papers for EVA London Conference

    April 16, 2017

    EVA London (Electronic Visualization for the Arts) is a conference taking place every year in London and other international venues. We are honoured to be part of the paper selection committee for the 2017 conference; we’ve been reading through some very brilliant ideas from the paper authors and we look forward to seeing their presentations in July!

  • 10 Years of InvisibleStudio!

    March 27, 2017

    On March 29th 2007 we first launched the InvisibleStudio project. 10 years have run away, full of fascinating projects, great collaborators, clients who became friends, trips all over the world. Now our commitment is to make the next 10 years even more fulfilling and enriching than the first ones! A big hug and a great thanks to you all!

  • Stefania Boiano, InvisibleStudio co-founder, is Certified by IDEO

    March 21, 2017

    Design Thinking is a methodology we’ve been applying on all our projects since the beginnings of our studio. Design Thinking for us is more than a passion, is a natural habit, and we love to stay up-to-date with the last developments in the field. That’s why Stefania Boiano, InvisibleStudio Co-Founder and Design and Creative Director, has recently been certified by California-based company IDEO, the leading Design Thinking company in the world.

  • Our First Museum Theatre Workshop in Vercelli – Sold Out!

    March 21, 2017

    We were expecting around 30 people in our Museum Theatre workshop at the beautiful Borgogna Museum in Vercelli. 77 people asked to join, more than doubling our expectations. A great success that we want to replicate next time at the Museo del Duomo of Vercelli.

    Find more info on our Museum Theatre Project.

  • Great Media Coverage for our Chatbot Museum Game

    March 21, 2017

    The chatbot game we developed for the House Museums of Milan, officially launched on March 15, 2017 at the Royal Palace of Milan has received an extensive media coverage by Corriere della Sera, Repubblica, la Stampail Giorno, il Foglio, ArtTribune, Sky Arte and many others…  :)

    Find more info about our Chatbot Game Project

  • InvisibleStudio lecturing about UX in Museums at the Academy of Fine Arts in Florence (Italy)

    June 22, 2016

    User Experience in Museum Displays: an overview about the London museums. This has been the subject matter for the lecture led by Stefania Boiano for the international students of the Museology course on the 6th of June 2016.

  • InvisibleStudio holding a lecture at Academy of Fine Arts in Macerata (Italy)

    April 29, 2016

    E-motions, how technology can enhance emotions in cultural communication. This is the subject of the conference we will be holding at Macerata Academy of Fine Arts on May 2nd, 2016. Always happy to spread the cultural word around! :)

  • InvisibleStudio at the Emotional Museums Conference in Florence

    March 15, 2016

    Giuliano Gaia of InvisibleStudio was one of the keynote speakers at the Emotional Museums Conference hosted by Nemech, the New Media for Cultural Heritage research center of the University of Florence. The conference was a huge success, sold out months before the opening and with such a long waiting list that a second edition had to be announced even before the first edition was delivered. 

    More info on the Nemech Website

  • InvisibleStudio teaching at the Catholic University in Milan

    March 3, 2016

    Stefania Boiano and Giuliano Gaia of InvisibleStudio held a lecture on how to promote culture in innovative ways to the students of the “Designing Culture” master of the Catholic University in Milan. The master teaches postgraduate students and professional alike how to effectively design and promote cultural events. More info on the Master Website

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